I am a game developer with extensive experience in creating 2D and 3D games using Unity. I design innovative and educational projects for both computer and mobile platforms, actively participating in every phase of the game development process. Currently, I am looking to join a team where I can share my expertise and contribute to larger projects.
Throughout my experience as a solo game developer, I have gained proficiency in a wide range of tools and programs across various stages of game development. For 3D modeling, I rely on Blender, while for 2D illustrations, I use ProCreate or Aseprite for pixel art. I also utilize Photoshop to refine in-game screenshots and FL Studio, alongside a MIDI keyboard, to make soundtracks and sound effects. My passion for learning and adaptability has allowed me to quickly master these tools. My core principle is simple: if I take on a task, I strive to learn it thoroughly and deliver my best work.
If you have any questions, collaboration ideas, or project inquiries, feel free to reach out using the form. I’m always open to discussing new opportunities and creative projects.